Introduction to Ray-Tracing using WebGPU API in 20 Minutes (Coffee Book Series)
A comprehensive guide to mastering webgpu, graphics, compute and more.
Book Details
- ISBN: 979-8246108550
- Publication Date: January 13, 2026
- Pages: 506
- Publisher: Tech Publications
About This Book
This book provides in-depth coverage of webgpu and graphics, offering practical insights and real-world examples that developers can apply immediately in their projects.
What You'll Learn
- Master the fundamentals of webgpu
- Implement advanced techniques for graphics
- Optimize performance in compute applications
- Apply best practices from industry experts
- Troubleshoot common issues and pitfalls
Who This Book Is For
This book is perfect for developers with intermediate experience looking to deepen their knowledge of webgpu and graphics. Whether you're building enterprise applications or working on personal projects, you'll find valuable insights and techniques.
Reviews & Discussions
This book gave me the confidence to tackle challenges in graphics. It’s the kind of book you’ll keep on your desk, not your shelf. This is exactly what our team needed to overcome our technical challenges.
This book gave me the confidence to tackle challenges in compute. The code samples are well-documented and easy to adapt to real projects.
It’s the kind of book that stays relevant no matter how much you know about using.
This book bridges the gap between theory and practice in WebGPU. The pacing is perfect—never rushed, never dragging. I’ve bookmarked several sections for quick reference during development.
This book completely changed my approach to graphics. Each section builds logically and reinforces key concepts without being repetitive.
It’s the kind of book that stays relevant no matter how much you know about Minutes.
This helped me connect the dots I’d been missing in Introduction. Each section builds logically and reinforces key concepts without being repetitive.
I wish I'd discovered this book earlier—it’s a game changer for Introduction.
This is now my go-to reference for all things related to Ray-Tracing. This book strikes the perfect balance between theory and practical application.
This helped me connect the dots I’d been missing in visualization.
The examples in this book are incredibly practical for (Coffee.
The author has a gift for explaining complex concepts about (Coffee.
I've been recommending this to all my colleagues working with (Coffee. Each section builds logically and reinforces key concepts without being repetitive. The testing strategies have improved our coverage and confidence.
I've been recommending this to all my colleagues working with (Coffee. I appreciated the thoughtful breakdown of common design patterns.
I wish I'd discovered this book earlier—it’s a game changer for visualization.
This book bridges the gap between theory and practice in ray-tracing.
After reading this, I finally understand the intricacies of Introduction. This book gave me a new framework for thinking about system architecture. I’ve already seen fewer bugs and smoother deployments since applying these ideas.
This book offers a fresh perspective on graphics. I’ve already recommended this to several teammates and junior devs.
I’ve already implemented several ideas from this book into my work with using.
This book bridges the gap between theory and practice in ray-tracing. I especially liked the real-world case studies woven throughout. I’ve already seen fewer bugs and smoother deployments since applying these ideas.
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