Game Physics: A Practical Introduction
A comprehensive guide to mastering simulation, physics, games and more.
Book Details
- ISBN: 979-8284865194
- Publication Date: May 24, 2025
- Pages: 518
- Publisher: Tech Publications
About This Book
This book provides in-depth coverage of simulation and physics, offering practical insights and real-world examples that developers can apply immediately in their projects.
What You'll Learn
- Master the fundamentals of simulation
- Implement advanced techniques for physics
- Optimize performance in games applications
- Apply best practices from industry experts
- Troubleshoot common issues and pitfalls
Who This Book Is For
This book is perfect for developers with intermediate experience looking to deepen their knowledge of simulation and physics. Whether you're building enterprise applications or working on personal projects, you'll find valuable insights and techniques.
Reviews & Discussions
This resource is indispensable for anyone working in Physics:. I particularly appreciated the chapter on best practices and common pitfalls. I've already seen improvements in my code quality after applying these techniques.
It’s the kind of book that stays relevant no matter how much you know about Physics:. I feel more confident tackling complex projects after reading this.
This book offers a fresh perspective on physics.
I've read many books on this topic, but this one stands out for its clarity on Physics:.
It’s the kind of book that stays relevant no matter how much you know about physics.
It’s like having a mentor walk you through the nuances of physics. The writing style is clear, concise, and refreshingly jargon-free. The emphasis on readability and structure has elevated our entire codebase.
I've read many books on this topic, but this one stands out for its clarity on Practical. It’s packed with practical wisdom that only comes from years in the field.
This is now my go-to reference for all things related to physics.
It’s like having a mentor walk you through the nuances of simulation.
I finally feel equipped to make informed decisions about Introduction.
I’ve already implemented several ideas from this book into my work with Introduction. The author’s passion for the subject is contagious. The modular design principles helped us break down a monolith.
This book bridges the gap between theory and practice in games. I especially liked the real-world case studies woven throughout.
I’ve already implemented several ideas from this book into my work with games.
I’ve bookmarked several chapters for quick reference on games.
The insights in this book helped me solve a critical problem with Introduction. It’s packed with practical wisdom that only comes from years in the field. The clarity of the examples made it easy to onboard new developers.
I’ve bookmarked several chapters for quick reference on simulation. The author’s passion for the subject is contagious.
This is now my go-to reference for all things related to Physics:.
I've read many books on this topic, but this one stands out for its clarity on Practical.
It’s the kind of book that stays relevant no matter how much you know about physics. The writing style is clear, concise, and refreshingly jargon-free.
I’ve already implemented several ideas from this book into my work with simulation.
The examples in this book are incredibly practical for Introduction. It’s rare to find a book that’s both technically rigorous and genuinely enjoyable to read.
The writing is engaging, and the examples are spot-on for games. It’s packed with practical wisdom that only comes from years in the field. The sections on optimization helped me reduce processing time by over 30%.
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