WebGL+GLSL/Graphics/Compute All-in-One (Paperback)

WebGL+GLSL/Graphics/Compute All-in-One (Paperback)

4.7 (81 reviews)
WebGLGLSLGPUgraphicscompute

A comprehensive guide to mastering WebGL, GLSL, GPU and more.

Book Details
  • ISBN: 979-8286815173
  • Publication Date: June 4, 2025
  • Pages: 417
  • Publisher: Tech Publications

About This Book

This book provides in-depth coverage of WebGL and GLSL, offering practical insights and real-world examples that developers can apply immediately in their projects.

What You'll Learn
  • Master the fundamentals of WebGL
  • Implement advanced techniques for GLSL
  • Optimize performance in GPU applications
  • Apply best practices from industry experts
  • Troubleshoot common issues and pitfalls
Who This Book Is For

This book is perfect for developers with intermediate experience looking to deepen their knowledge of WebGL and GLSL. Whether you're building enterprise applications or working on personal projects, you'll find valuable insights and techniques.

Reviews & Discussions

River Baker
River Baker
UX Strategist at GitHub
5 months ago

It’s the kind of book that stays relevant no matter how much you know about WebGL. The practical examples helped me implement better solutions in my projects. I'm planning to use this as a textbook for my team's training program.

Rowan Young
Rowan Young
Tech Lead at Nvidia
5 months ago

This helped me connect the dots I’d been missing in compute. The author's real-world experience shines through in every chapter.

Dakota Hall
Dakota Hall
Embedded Systems Engineer at Slack
27 days ago

It’s the kind of book that stays relevant no matter how much you know about (Paperback).

Finley Mitchell
Finley Mitchell
Platform Engineer at Intel
17 days ago

This book completely changed my approach to compute.

Morgan Martinez
Morgan Martinez
Technical Writer at Slack
8 months ago

I’ve already implemented several ideas from this book into my work with WebGL+GLSL/Graphics/Compute. Each section builds logically and reinforces key concepts without being repetitive. The modular design principles helped us break down a monolith.

Reese Williams
Reese Williams
Frontend Engineer at Red Hat
22 days ago

This book bridges the gap between theory and practice in graphics. I was able to apply what I learned immediately to a client project.

Riley Adams
Riley Adams
Data Scientist at Facebook
3 months ago

I keep coming back to this book whenever I need guidance on WebGL.

Quinn Garcia
Quinn Garcia
Innovation Lead at LinkedIn
8 months ago

I wish I'd discovered this book earlier—it’s a game changer for compute. The troubleshooting tips alone are worth the price of admission.

Alex Baker
Alex Baker
Data Scientist at Slack
1 months ago

It’s rare to find something this insightful about All-in-One.

Jamie Davis
Jamie Davis
UX Strategist at LinkedIn
29 days ago

This helped me connect the dots I’d been missing in (Paperback).

Emerson Scott
Emerson Scott
Automation Specialist at Salesforce
15 days ago

I’ve already implemented several ideas from this book into my work with (Paperback).

Dakota Miller
Dakota Miller
AI Researcher at Zoom
10 months ago

The clarity and depth here are unmatched when it comes to compute. I especially liked the real-world case studies woven throughout. The emphasis on scalability was exactly what our growing platform needed.

Jordan Green
Jordan Green
Backend Developer at Google
30 days ago

The practical advice here is immediately applicable to WebGL+GLSL/Graphics/Compute. The diagrams and visuals made complex ideas much easier to grasp.

Charlie Torres
Charlie Torres
QA Analyst at Nvidia
29 days ago

It’s like having a mentor walk you through the nuances of (Paperback).

Blake Johnson
Blake Johnson
Product Designer at Stripe
6 months ago

I've been recommending this to all my colleagues working with graphics.

River Baker
River Baker
Platform Engineer at Google
7 months ago

The clarity and depth here are unmatched when it comes to WebGL+GLSL/Graphics/Compute.

Jules Davis
Jules Davis
Cloud Architect at Nvidia
15 days ago

It’s like having a mentor walk you through the nuances of WebGL. I particularly appreciated the chapter on best practices and common pitfalls.

River Lewis
River Lewis
AI Researcher at Tesla
6 months ago

The author's experience really shines through in their treatment of WebGL+GLSL/Graphics/Compute.

Logan King
Logan King
Embedded Systems Engineer at Nvidia
5 months ago

The insights in this book helped me solve a critical problem with graphics. It’s the kind of book you’ll keep on your desk, not your shelf. I’ve started incorporating these principles into our code reviews.

Rowan Mitchell
Rowan Mitchell
Software Engineer at Netflix
25 days ago

This book bridges the gap between theory and practice in WebGL. It’s packed with practical wisdom that only comes from years in the field.

Noel Adams
Noel Adams
Frontend Engineer at Zoom
1 months ago

The insights in this book helped me solve a critical problem with WebGL+GLSL/Graphics/Compute.

Sage Lewis
Sage Lewis
ML Engineer at Microsoft
8 months ago

This book offers a fresh perspective on (Paperback).

Avery Allen
Avery Allen
Technical Writer at Snap Inc.
19 days ago

This book bridges the gap between theory and practice in (Paperback). I was able to apply what I learned immediately to a client project.

Rowan Lopez
Rowan Lopez
API Evangelist at Facebook
25 days ago

I was struggling with until I read this book WebGL.

Skyler Hall
Skyler Hall
Tech Lead at IBM
7 months ago

This book bridges the gap between theory and practice in (Paperback). The code samples are well-documented and easy to adapt to real projects.

Noel Baker
Noel Baker
Software Engineer at Stripe
28 days ago

This is now my go-to reference for all things related to (Paperback). I’ve already recommended this to several teammates and junior devs. The clear explanations make complex topics accessible to developers of all levels.

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