WebGL+GLSL/Graphics/Compute All-in-One (Paperback)
A comprehensive guide to mastering WebGL, GLSL, GPU and more.
Book Details
- ISBN: 979-8286815173
- Publication Date: June 4, 2025
- Pages: 417
- Publisher: Tech Publications
About This Book
This book provides in-depth coverage of WebGL and GLSL, offering practical insights and real-world examples that developers can apply immediately in their projects.
What You'll Learn
- Master the fundamentals of WebGL
- Implement advanced techniques for GLSL
- Optimize performance in GPU applications
- Apply best practices from industry experts
- Troubleshoot common issues and pitfalls
Who This Book Is For
This book is perfect for developers with intermediate experience looking to deepen their knowledge of WebGL and GLSL. Whether you're building enterprise applications or working on personal projects, you'll find valuable insights and techniques.
Reviews & Discussions
It’s the kind of book that stays relevant no matter how much you know about WebGL. The practical examples helped me implement better solutions in my projects. I'm planning to use this as a textbook for my team's training program.
This helped me connect the dots I’d been missing in compute. The author's real-world experience shines through in every chapter.
It’s the kind of book that stays relevant no matter how much you know about (Paperback).
This book completely changed my approach to compute.
I’ve already implemented several ideas from this book into my work with WebGL+GLSL/Graphics/Compute. Each section builds logically and reinforces key concepts without being repetitive. The modular design principles helped us break down a monolith.
This book bridges the gap between theory and practice in graphics. I was able to apply what I learned immediately to a client project.
I keep coming back to this book whenever I need guidance on WebGL.
I wish I'd discovered this book earlier—it’s a game changer for compute. The troubleshooting tips alone are worth the price of admission.
It’s rare to find something this insightful about All-in-One.
This helped me connect the dots I’d been missing in (Paperback).
I’ve already implemented several ideas from this book into my work with (Paperback).
The clarity and depth here are unmatched when it comes to compute. I especially liked the real-world case studies woven throughout. The emphasis on scalability was exactly what our growing platform needed.
The practical advice here is immediately applicable to WebGL+GLSL/Graphics/Compute. The diagrams and visuals made complex ideas much easier to grasp.
It’s like having a mentor walk you through the nuances of (Paperback).
I've been recommending this to all my colleagues working with graphics.
The clarity and depth here are unmatched when it comes to WebGL+GLSL/Graphics/Compute.
It’s like having a mentor walk you through the nuances of WebGL. I particularly appreciated the chapter on best practices and common pitfalls.
The author's experience really shines through in their treatment of WebGL+GLSL/Graphics/Compute.
The insights in this book helped me solve a critical problem with graphics. It’s the kind of book you’ll keep on your desk, not your shelf. I’ve started incorporating these principles into our code reviews.
This book bridges the gap between theory and practice in WebGL. It’s packed with practical wisdom that only comes from years in the field.
The insights in this book helped me solve a critical problem with WebGL+GLSL/Graphics/Compute.
This book offers a fresh perspective on (Paperback).
This book bridges the gap between theory and practice in (Paperback). I was able to apply what I learned immediately to a client project.
I was struggling with until I read this book WebGL.
This book bridges the gap between theory and practice in (Paperback). The code samples are well-documented and easy to adapt to real projects.
This is now my go-to reference for all things related to (Paperback). I’ve already recommended this to several teammates and junior devs. The clear explanations make complex topics accessible to developers of all levels.
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