Ray-Tracing Pocket Book (Paperback)

Ray-Tracing Pocket Book (Paperback)

4.7 (51 reviews)
ray tracingrenderinggraphics3Dvisual effects

A comprehensive guide to mastering ray tracing, rendering, graphics and more.

Book Details
  • ISBN: 979-8287926540
  • Publication Date: April 28, 2025
  • Pages: 456
  • Publisher: Tech Publications

About This Book

This book provides in-depth coverage of ray tracing and rendering, offering practical insights and real-world examples that developers can apply immediately in their projects.

What You'll Learn
  • Master the fundamentals of ray tracing
  • Implement advanced techniques for rendering
  • Optimize performance in graphics applications
  • Apply best practices from industry experts
  • Troubleshoot common issues and pitfalls
Who This Book Is For

This book is perfect for developers with intermediate experience looking to deepen their knowledge of ray tracing and rendering. Whether you're building enterprise applications or working on personal projects, you'll find valuable insights and techniques.

Reviews & Discussions

Elliot Nelson
Elliot Nelson
Tech Lead at Pinterest
11 months ago

This resource is indispensable for anyone working in ray tracing. I feel more confident tackling complex projects after reading this. It helped me refactor legacy code with confidence and clarity.

Kai Nelson
Kai Nelson
Innovation Lead at Slack
6 months ago

After reading this, I finally understand the intricacies of Ray-Tracing. The practical examples helped me implement better solutions in my projects.

River Hill
River Hill
Tech Lead at Netflix
27 days ago

This resource is indispensable for anyone working in graphics.

Avery Lewis
Avery Lewis
DevOps Specialist at Snap Inc.
23 days ago

I keep coming back to this book whenever I need guidance on ray tracing.

Alex Nguyen
Alex Nguyen
Automation Specialist at Facebook
1 months ago

This is now my go-to reference for all things related to graphics.

Parker Williams
Parker Williams
Full Stack Developer at Facebook
28 days ago

This book made me rethink how I approach Ray-Tracing. The troubleshooting tips alone are worth the price of admission.

Charlie Jones
Charlie Jones
Security Engineer at Zoom
11 months ago

The author's experience really shines through in their treatment of graphics.

Finley Hill
Finley Hill
Software Engineer at Apple
9 months ago

It’s rare to find something this insightful about Pocket. The pacing is perfect—never rushed, never dragging. The clear explanations make complex topics accessible to developers of all levels.

Sage Johnson
Sage Johnson
Embedded Systems Engineer at Slack
4 months ago

It’s like having a mentor walk you through the nuances of Pocket. The troubleshooting tips alone are worth the price of admission.

Jamie Walker
Jamie Walker
QA Analyst at Facebook
30 days ago

It’s like having a mentor walk you through the nuances of Ray-Tracing.

Elliot Young
Elliot Young
Backend Developer at Nvidia
2 months ago

The author has a gift for explaining complex concepts about graphics. I particularly appreciated the chapter on best practices and common pitfalls. The clarity of the examples made it easy to onboard new developers.

Reese Brown
Reese Brown
Cloud Architect at Airbnb
12 months ago

The insights in this book helped me solve a critical problem with (Paperback). The troubleshooting tips alone are worth the price of admission.

Jules Nelson
Jules Nelson
Cloud Architect at Microsoft
11 months ago

I keep coming back to this book whenever I need guidance on ray tracing.

Finley Young
Finley Young
ML Engineer at Microsoft
6 days ago

After reading this, I finally understand the intricacies of ray tracing.

Skyler Miller
Skyler Miller
Platform Engineer at Snap Inc.
20 days ago

A must-read for anyone trying to master Ray-Tracing. This book strikes the perfect balance between theory and practical application. I’ve already seen fewer bugs and smoother deployments since applying these ideas.

Reese King
Reese King
Mobile Developer at Twitter
11 months ago

The writing is engaging, and the examples are spot-on for Pocket. The code samples are well-documented and easy to adapt to real projects.

Finley Baker
Finley Baker
Backend Developer at Google
9 months ago

I’ve already implemented several ideas from this book into my work with Pocket.

Alex Garcia
Alex Garcia
Tech Lead at Facebook
29 days ago

After reading this, I finally understand the intricacies of (Paperback).

Reese Walker
Reese Walker
API Evangelist at Salesforce
12 months ago

This book bridges the gap between theory and practice in visual effects.

Blake Hill
Blake Hill
AI Researcher at Atlassian
3 months ago

I've read many books on this topic, but this one stands out for its clarity on visual effects. I’ve already recommended this to several teammates and junior devs.

Taylor Smith
Taylor Smith
UX Strategist at Amazon
29 days ago

I keep coming back to this book whenever I need guidance on Ray-Tracing.

Sage Nelson
Sage Nelson
Embedded Systems Engineer at Facebook
15 days ago

I’ve already implemented several ideas from this book into my work with rendering. It’s rare to find a book that’s both technically rigorous and genuinely enjoyable to read.

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