Vulkan Compute: High-Performance Compute Programming with Vulkan and Compute Shaders
A comprehensive guide to mastering programming, compute, shader and more.
Book Details
- ISBN: 979-8345148280
- Publication Date: November 1, 2024
- Pages: 313
- Publisher: Tech Publications
About This Book
This book provides in-depth coverage of programming and compute, offering practical insights and real-world examples that developers can apply immediately in their projects.
What You'll Learn
- Master the fundamentals of programming
- Implement advanced techniques for compute
- Optimize performance in shader applications
- Apply best practices from industry experts
- Troubleshoot common issues and pitfalls
Who This Book Is For
This book is perfect for developers with intermediate experience looking to deepen their knowledge of programming and compute. Whether you're building enterprise applications or working on personal projects, you'll find valuable insights and techniques.
Reviews & Discussions
The examples in this book are incredibly practical for shader. It’s the kind of book you’ll keep on your desk, not your shelf. It’s helped me mentor junior developers more effectively.
I was struggling with until I read this book Compute:. I was able to apply what I learned immediately to a client project.
This book distilled years of confusion into a clear roadmap for High-Performance.
This book made me rethink how I approach vulkan. I feel more confident tackling complex projects after reading this.
I keep coming back to this book whenever I need guidance on shader.
The clarity and depth here are unmatched when it comes to Shaders.
This book completely changed my approach to Shaders.
It’s like having a mentor walk you through the nuances of shader. The author's real-world experience shines through in every chapter.
I've been recommending this to all my colleagues working with compute.
A must-read for anyone trying to master programming.
This is now my go-to reference for all things related to Shaders. It’s the kind of book you’ll keep on your desk, not your shelf. The real-world scenarios made the concepts feel immediately applicable.
I finally feel equipped to make informed decisions about Compute. The pacing is perfect—never rushed, never dragging.
I’ve already implemented several ideas from this book into my work with Compute.
This book gave me the confidence to tackle challenges in Shaders.
After reading this, I finally understand the intricacies of programming.
I keep coming back to this book whenever I need guidance on simulation. The troubleshooting tips alone are worth the price of admission.
This book distilled years of confusion into a clear roadmap for Compute:.
I finally feel equipped to make informed decisions about Shaders.
I’ve already implemented several ideas from this book into my work with Vulkan. The code samples are well-documented and easy to adapt to real projects.
It’s the kind of book that stays relevant no matter how much you know about Vulkan.
I’ve bookmarked several chapters for quick reference on Vulkan.
This book completely changed my approach to High-Performance.
This book bridges the gap between theory and practice in vulkan. The author anticipates the reader’s questions and answers them seamlessly. The emphasis on scalability was exactly what our growing platform needed.
It’s the kind of book that stays relevant no matter how much you know about vulkan. The writing style is clear, concise, and refreshingly jargon-free.
The author has a gift for explaining complex concepts about Compute.
This book bridges the gap between theory and practice in programming.
I've been recommending this to all my colleagues working with simulation.
I’ve already implemented several ideas from this book into my work with programming. The writing style is clear, concise, and refreshingly jargon-free.
I’ve shared this with my team to improve our understanding of Compute.
A must-read for anyone trying to master Compute:.
This helped me connect the dots I’d been missing in Vulkan. I particularly appreciated the chapter on best practices and common pitfalls.
The author has a gift for explaining complex concepts about programming.
The writing is engaging, and the examples are spot-on for Vulkan. I feel more confident tackling complex projects after reading this. It helped me refactor legacy code with confidence and clarity.
The practical advice here is immediately applicable to programming. The practical examples helped me implement better solutions in my projects.
This resource is indispensable for anyone working in compute.
I keep coming back to this book whenever I need guidance on Vulkan.
This is now my go-to reference for all things related to programming. I appreciated the thoughtful breakdown of common design patterns.
The clarity and depth here are unmatched when it comes to Compute.
I keep coming back to this book whenever I need guidance on Vulkan. I appreciated the thoughtful breakdown of common design patterns.
This book made me rethink how I approach Compute. The author’s passion for the subject is contagious. The modular design principles helped us break down a monolith.
Join the Discussion
Related Books
WGSL Fundamentals: WebGPU Shader Language - Graphics and Compute Shaders for Interactive Graphics, Simulations, 2D/3D Meshes, Fractals, Procedural Generation and Animation Applications
Published: April 1, 2024
View Details