QuickStart Guide to Game Physics

QuickStart Guide to Game Physics

4.7 (125 reviews)
Game PhysicsCollision DetectionRigid Body SimulationGravityMotionGame DevelopmentPhysics EnginesRealismSimulationUnityUnreal Engine

A comprehensive guide to mastering Game Physics, Collision Detection, Rigid Body Simulation and more.

Book Details
  • ISBN: 9798264282454
  • Publication Date: May 14, 2025
  • Pages: 427
  • Publisher: Tech Publications

About This Book

This book provides in-depth coverage of Game Physics and Collision Detection, offering practical insights and real-world examples that developers can apply immediately in their projects.

What You'll Learn
  • Master the fundamentals of Game Physics
  • Implement advanced techniques for Collision Detection
  • Optimize performance in Rigid Body Simulation applications
  • Apply best practices from industry experts
  • Troubleshoot common issues and pitfalls
Who This Book Is For

This book is perfect for developers with intermediate experience looking to deepen their knowledge of Game Physics and Collision Detection. Whether you're building enterprise applications or working on personal projects, you'll find valuable insights and techniques.

Reviews & Discussions

Taylor Baker
Taylor Baker
Security Engineer at Amazon
2 months ago

The writing is engaging, and the examples are spot-on for Physics Engines. I especially liked the real-world case studies woven throughout. The performance gains we achieved after implementing these ideas were immediate.

Jamie Clark
Jamie Clark
Data Scientist at Pinterest
2 days ago

The clarity and depth here are unmatched when it comes to Realism. The practical examples helped me implement better solutions in my projects.

Drew Scott
Drew Scott
QA Analyst at GitHub
1 months ago

I’ve already implemented several ideas from this book into my work with Rigid Body Simulation.

Emerson Lewis
Emerson Lewis
Site Reliability Engineer at Shopify
11 days ago

I wish I'd discovered this book earlier—it’s a game changer for Physics.

Rowan Clark
Rowan Clark
Embedded Systems Engineer at Salesforce
15 days ago

The clarity and depth here are unmatched when it comes to Rigid Body Simulation. The writing style is clear, concise, and refreshingly jargon-free. It helped me refactor legacy code with confidence and clarity.

Riley Jones
Riley Jones
API Evangelist at Dropbox
16 days ago

I wish I'd discovered this book earlier—it’s a game changer for Realism. I feel more confident tackling complex projects after reading this.

Parker Jones
Parker Jones
Senior Developer at Dropbox
7 days ago

I've been recommending this to all my colleagues working with QuickStart.

Parker Wright
Parker Wright
Cloud Architect at Adobe
2 days ago

I’ve shared this with my team to improve our understanding of Game Development. The code samples are well-documented and easy to adapt to real projects.

Alex Martinez
Alex Martinez
Data Scientist at Airbnb
12 months ago

The author's experience really shines through in their treatment of Unity.

Skyler Hall
Skyler Hall
Tech Lead at Snap Inc.
12 months ago

I’ve shared this with my team to improve our understanding of Unreal Engine.

Harper Nelson
Harper Nelson
Mobile Developer at Netflix
6 months ago

It’s rare to find something this insightful about Unity.

Casey Green
Casey Green
Frontend Engineer at Oracle
29 days ago

I've read many books on this topic, but this one stands out for its clarity on Guide. I especially liked the real-world case studies woven throughout. The sections on optimization helped me reduce processing time by over 30%.

Rowan Johnson
Rowan Johnson
Systems Architect at Salesforce
7 days ago

I’ve shared this with my team to improve our understanding of Game Development. I’ve already recommended this to several teammates and junior devs.

Logan Torres
Logan Torres
Frontend Engineer at Stripe
29 days ago

The author has a gift for explaining complex concepts about Unreal Engine.

Finley Brown
Finley Brown
Embedded Systems Engineer at Google
10 months ago

I wish I'd discovered this book earlier—it’s a game changer for Game Physics.

Jordan Baker
Jordan Baker
DevOps Specialist at Atlassian
5 months ago

It’s the kind of book that stays relevant no matter how much you know about Physics Engines.

Avery Smith
Avery Smith
Senior Developer at Twitter
10 months ago

This book completely changed my approach to QuickStart. The diagrams and visuals made complex ideas much easier to grasp.

Avery Walker
Avery Walker
Embedded Systems Engineer at Facebook
2 days ago

The practical advice here is immediately applicable to Physics Engines.

Rowan Baker
Rowan Baker
Systems Architect at Microsoft
6 months ago

I wish I'd discovered this book earlier—it’s a game changer for Guide. It’s the kind of book you’ll keep on your desk, not your shelf. The debugging strategies outlined here saved me hours of frustration.

Avery Mitchell
Avery Mitchell
Systems Architect at Snap Inc.
26 days ago

The author's experience really shines through in their treatment of Realism. I’ve already recommended this to several teammates and junior devs.

Dakota Allen
Dakota Allen
Full Stack Developer at Tesla
12 months ago

The clarity and depth here are unmatched when it comes to Motion.

Avery Walker
Avery Walker
Mobile Developer at Atlassian
28 days ago

It’s the kind of book that stays relevant no matter how much you know about Unreal Engine. I found myself highlighting entire pages—it’s that insightful.

Elliot Williams
Elliot Williams
QA Analyst at Facebook
1 months ago

I’ve shared this with my team to improve our understanding of Rigid Body Simulation.

Casey Lewis
Casey Lewis
Product Designer at Snap Inc.
9 months ago

The practical advice here is immediately applicable to Game Physics. I was able to apply what I learned immediately to a client project. The debugging strategies outlined here saved me hours of frustration.

Join the Discussion

Related Books

WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers
WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers

Published: May 9, 2024

View Details
LaTeX Explained
LaTeX Explained

Published: November 30, 2023

View Details
JavaScript D3 in 20 Minutes: (Coffee Break Series)
JavaScript D3 in 20 Minutes: (Coffee Break Series)

Published: August 6, 2021

View Details