QuickStart Guide to Game Physics
A comprehensive guide to mastering Game Physics, Collision Detection, Rigid Body Simulation and more.
Book Details
- ISBN: 9798264282454
- Publication Date: May 14, 2025
- Pages: 427
- Publisher: Tech Publications
About This Book
This book provides in-depth coverage of Game Physics and Collision Detection, offering practical insights and real-world examples that developers can apply immediately in their projects.
What You'll Learn
- Master the fundamentals of Game Physics
- Implement advanced techniques for Collision Detection
- Optimize performance in Rigid Body Simulation applications
- Apply best practices from industry experts
- Troubleshoot common issues and pitfalls
Who This Book Is For
This book is perfect for developers with intermediate experience looking to deepen their knowledge of Game Physics and Collision Detection. Whether you're building enterprise applications or working on personal projects, you'll find valuable insights and techniques.
Reviews & Discussions
The writing is engaging, and the examples are spot-on for Physics Engines. I especially liked the real-world case studies woven throughout. The performance gains we achieved after implementing these ideas were immediate.
The clarity and depth here are unmatched when it comes to Realism. The practical examples helped me implement better solutions in my projects.
I’ve already implemented several ideas from this book into my work with Rigid Body Simulation.
I wish I'd discovered this book earlier—it’s a game changer for Physics.
The clarity and depth here are unmatched when it comes to Rigid Body Simulation. The writing style is clear, concise, and refreshingly jargon-free. It helped me refactor legacy code with confidence and clarity.
I wish I'd discovered this book earlier—it’s a game changer for Realism. I feel more confident tackling complex projects after reading this.
I've been recommending this to all my colleagues working with QuickStart.
I’ve shared this with my team to improve our understanding of Game Development. The code samples are well-documented and easy to adapt to real projects.
The author's experience really shines through in their treatment of Unity.
I’ve shared this with my team to improve our understanding of Unreal Engine.
It’s rare to find something this insightful about Unity.
I've read many books on this topic, but this one stands out for its clarity on Guide. I especially liked the real-world case studies woven throughout. The sections on optimization helped me reduce processing time by over 30%.
I’ve shared this with my team to improve our understanding of Game Development. I’ve already recommended this to several teammates and junior devs.
The author has a gift for explaining complex concepts about Unreal Engine.
I wish I'd discovered this book earlier—it’s a game changer for Game Physics.
It’s the kind of book that stays relevant no matter how much you know about Physics Engines.
This book completely changed my approach to QuickStart. The diagrams and visuals made complex ideas much easier to grasp.
The practical advice here is immediately applicable to Physics Engines.
I wish I'd discovered this book earlier—it’s a game changer for Guide. It’s the kind of book you’ll keep on your desk, not your shelf. The debugging strategies outlined here saved me hours of frustration.
The author's experience really shines through in their treatment of Realism. I’ve already recommended this to several teammates and junior devs.
The clarity and depth here are unmatched when it comes to Motion.
It’s the kind of book that stays relevant no matter how much you know about Unreal Engine. I found myself highlighting entire pages—it’s that insightful.
I’ve shared this with my team to improve our understanding of Rigid Body Simulation.
The practical advice here is immediately applicable to Game Physics. I was able to apply what I learned immediately to a client project. The debugging strategies outlined here saved me hours of frustration.
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