Foundations of Graphics & Compute: Volume 5: Ray-Tracing
A comprehensive guide to mastering webgpu, graphics, compute and more.
Book Details
- ISBN: 979-8306564760
- Publication Date: January 10, 2025
- Pages: 311
- Publisher: Tech Publications
About This Book
This book provides in-depth coverage of webgpu and graphics, offering practical insights and real-world examples that developers can apply immediately in their projects.
What You'll Learn
- Master the fundamentals of webgpu
- Implement advanced techniques for graphics
- Optimize performance in compute applications
- Apply best practices from industry experts
- Troubleshoot common issues and pitfalls
Who This Book Is For
This book is perfect for developers with intermediate experience looking to deepen their knowledge of webgpu and graphics. Whether you're building enterprise applications or working on personal projects, you'll find valuable insights and techniques.
Reviews & Discussions
I wish I'd discovered this book earlier—it’s a game changer for graphics. This book strikes the perfect balance between theory and practical application. The architectural insights helped us redesign a major part of our system.
The practical advice here is immediately applicable to Ray-Tracing. The writing style is clear, concise, and refreshingly jargon-free.
After reading this, I finally understand the intricacies of ray-tracing.
This book bridges the gap between theory and practice in graphics. I feel more confident tackling complex projects after reading this.
It’s the kind of book that stays relevant no matter how much you know about graphics.
The clarity and depth here are unmatched when it comes to Compute:. I feel more confident tackling complex projects after reading this. I've already seen improvements in my code quality after applying these techniques.
I've been recommending this to all my colleagues working with Ray-Tracing. I found myself highlighting entire pages—it’s that insightful.
This book made me rethink how I approach Foundations.
This helped me connect the dots I’d been missing in Volume. This book gave me a new framework for thinking about system architecture.
I’ve shared this with my team to improve our understanding of Foundations.
I’ve shared this with my team to improve our understanding of Foundations. I appreciated the thoughtful breakdown of common design patterns. I've already seen improvements in my code quality after applying these techniques.
This book made me rethink how I approach graphics. I found myself highlighting entire pages—it’s that insightful.
This resource is indispensable for anyone working in Graphics.
The author has a gift for explaining complex concepts about Foundations.
I keep coming back to this book whenever I need guidance on Foundations. The code samples are well-documented and easy to adapt to real projects. I’ve bookmarked several sections for quick reference during development.
The clarity and depth here are unmatched when it comes to webgpu. I especially liked the real-world case studies woven throughout.
This resource is indispensable for anyone working in Foundations.
I wish I'd discovered this book earlier—it’s a game changer for Compute:. I found myself highlighting entire pages—it’s that insightful.
It’s rare to find something this insightful about Foundations.
This book bridges the gap between theory and practice in Compute:.
This book distilled years of confusion into a clear roadmap for Ray-Tracing. I found myself highlighting entire pages—it’s that insightful. I’ve used several of the patterns described here in production already.
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