WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers
A comprehensive guide to mastering webgpu, programming, graphics and more.
Book Details
- ISBN: 979-8325200830
- Publication Date: May 9, 2024
- Pages: 481
- Publisher: Tech Publications
About This Book
This book provides in-depth coverage of webgpu and programming, offering practical insights and real-world examples that developers can apply immediately in their projects.
What You'll Learn
- Master the fundamentals of webgpu
- Implement advanced techniques for programming
- Optimize performance in graphics applications
- Apply best practices from industry experts
- Troubleshoot common issues and pitfalls
Who This Book Is For
This book is perfect for developers with intermediate experience looking to deepen their knowledge of webgpu and programming. Whether you're building enterprise applications or working on personal projects, you'll find valuable insights and techniques.
Reviews & Discussions
The insights in this book helped me solve a critical problem with graphics. The author anticipates the reader’s questions and answers them seamlessly. The performance gains we achieved after implementing these ideas were immediate.
The practical advice here is immediately applicable to Programmers. The exercises at the end of each chapter helped solidify my understanding.
I wish I'd discovered this book earlier—it’s a game changer for Shader.
This book offers a fresh perspective on webgpu.
This book completely changed my approach to webgpu. This book strikes the perfect balance between theory and practical application.
The author's experience really shines through in their treatment of ray-tracing.
This helped me connect the dots I’d been missing in Shader.
This book gave me the confidence to tackle challenges in WebGPU.
This resource is indispensable for anyone working in shader. The diagrams and visuals made complex ideas much easier to grasp. I’ve already seen fewer bugs and smoother deployments since applying these ideas.
I've read many books on this topic, but this one stands out for its clarity on programming. I’ve already recommended this to several teammates and junior devs.
This book distilled years of confusion into a clear roadmap for WebGPU.
The clarity and depth here are unmatched when it comes to programming. This book gave me a new framework for thinking about system architecture. I'm planning to use this as a textbook for my team's training program.
After reading this, I finally understand the intricacies of Language. This book strikes the perfect balance between theory and practical application.
This helped me connect the dots I’d been missing in graphics.
The author has a gift for explaining complex concepts about Fragment,.
The author has a gift for explaining complex concepts about compute. I’ve already recommended this to several teammates and junior devs. The modular design principles helped us break down a monolith.
I’ve bookmarked several chapters for quick reference on Fragment,. The writing style is clear, concise, and refreshingly jargon-free.
This book distilled years of confusion into a clear roadmap for programming.
The insights in this book helped me solve a critical problem with compute.
I’ve already implemented several ideas from this book into my work with Language.
I’ve shared this with my team to improve our understanding of compute. I appreciated the thoughtful breakdown of common design patterns.
I’ve bookmarked several chapters for quick reference on WebGPU.
After reading this, I finally understand the intricacies of Language. I’ve already recommended this to several teammates and junior devs. The emphasis on readability and structure has elevated our entire codebase.
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