Foundations of Graphics & Compute - Volume 2: Rendering
Foundations of Graphics & Compute - Volume 2: Rendering view 1
Foundations of Graphics & Compute - Volume 2: Rendering view 2
Foundations of Graphics & Compute - Volume 2: Rendering view 3

Foundations of Graphics & Compute - Volume 2: Rendering

4.7 (178 reviews)
webgpuwgslgraphicscomputesimulationai

A comprehensive guide to mastering webgpu, wgsl, graphics and more.

Book Details
  • ISBN: 979-8338619353
  • Publication Date: September 7, 2024
  • Pages: 340
  • Publisher: Tech Publications

About This Book

This book provides in-depth coverage of webgpu and wgsl, offering practical insights and real-world examples that developers can apply immediately in their projects.

What You'll Learn
  • Master the fundamentals of webgpu
  • Implement advanced techniques for wgsl
  • Optimize performance in graphics applications
  • Apply best practices from industry experts
  • Troubleshoot common issues and pitfalls
Who This Book Is For

This book is perfect for developers with intermediate experience looking to deepen their knowledge of webgpu and wgsl. Whether you're building enterprise applications or working on personal projects, you'll find valuable insights and techniques.

Reviews & Discussions

Skyler Garcia
Skyler Garcia
Security Engineer at Oracle
2 months ago

I've been recommending this to all my colleagues working with simulation. I appreciated the thoughtful breakdown of common design patterns. I’ve started incorporating these principles into our code reviews.

Sage Hall
Sage Hall
QA Analyst at Facebook
9 months ago

This book distilled years of confusion into a clear roadmap for graphics. It’s rare to find a book that’s both technically rigorous and genuinely enjoyable to read.

Emerson Hall
Emerson Hall
Platform Engineer at Zoom
25 days ago

I’ve already implemented several ideas from this book into my work with webgpu.

Rowan Walker
Rowan Walker
Automation Specialist at Apple
28 days ago

This book completely changed my approach to Compute. The troubleshooting tips alone are worth the price of admission.

Riley Miller
Riley Miller
Site Reliability Engineer at Slack
8 months ago

This resource is indispensable for anyone working in webgpu.

Taylor Jones
Taylor Jones
Technical Writer at Tesla
8 months ago

I keep coming back to this book whenever I need guidance on simulation.

Emerson Allen
Emerson Allen
Innovation Lead at Dropbox
3 months ago

I’ve already implemented several ideas from this book into my work with Graphics. This book gave me a new framework for thinking about system architecture. The real-world scenarios made the concepts feel immediately applicable.

Finley Mitchell
Finley Mitchell
Tech Lead at Adobe
9 months ago

I was struggling with until I read this book Foundations. The author’s passion for the subject is contagious.

Finley Martinez
Finley Martinez
Tech Lead at Facebook
19 days ago

This book bridges the gap between theory and practice in compute.

Avery Green
Avery Green
Platform Engineer at Pinterest
9 days ago

This book distilled years of confusion into a clear roadmap for webgpu.

Harper Torres
Harper Torres
Product Designer at Dropbox
3 months ago

It’s rare to find something this insightful about graphics.

Riley Jones
Riley Jones
UX Strategist at Dropbox
13 days ago

The author has a gift for explaining complex concepts about Foundations. I feel more confident tackling complex projects after reading this.

Finley Walker
Finley Walker
Tech Lead at Airbnb
19 days ago

I’ve already implemented several ideas from this book into my work with Compute.

Jamie Carter
Jamie Carter
Cloud Architect at Intel
1 months ago

I've read many books on this topic, but this one stands out for its clarity on Compute. The troubleshooting tips alone are worth the price of admission. The real-world scenarios made the concepts feel immediately applicable.

Jordan Baker
Jordan Baker
Data Scientist at Microsoft
3 months ago

After reading this, I finally understand the intricacies of graphics. I appreciated the thoughtful breakdown of common design patterns.

River Baker
River Baker
Senior Developer at Slack
3 months ago

I keep coming back to this book whenever I need guidance on Foundations.

Charlie King
Charlie King
Technical Writer at Facebook
10 months ago

I’ve already implemented several ideas from this book into my work with graphics. I feel more confident tackling complex projects after reading this. The clear explanations make complex topics accessible to developers of all levels.

Drew Nelson
Drew Nelson
Platform Engineer at Google
23 days ago

I finally feel equipped to make informed decisions about Volume. The pacing is perfect—never rushed, never dragging.

Morgan Lewis
Morgan Lewis
Innovation Lead at Adobe
5 months ago

It’s the kind of book that stays relevant no matter how much you know about Foundations.

Kai Torres
Kai Torres
Cloud Architect at Spotify
27 days ago

The writing is engaging, and the examples are spot-on for compute. The author anticipates the reader’s questions and answers them seamlessly. The testing strategies have improved our coverage and confidence.

Join the Discussion

Related Books

Retro Web-Based Game Programming: Second Edition
Retro Web-Based Game Programming: Second Edition

Published: April 30, 2020

View Details
Shaders Unchained: Writing Powerful Shaders for Every Platform
Shaders Unchained: Writing Powerful Shaders for Every Platform

Published: August 28, 2025

View Details
How To Write Retro Games: Web-Programming
How To Write Retro Games: Web-Programming

Published: February 10, 2025

View Details