QuickStart Guide to Vulkan Compute

QuickStart Guide to Vulkan Compute

4.7 (106 reviews)
Vulkan ComputeGPU ProgrammingCompute ShadersParallel ProcessingGraphics APIHigh Performance Computing

A comprehensive guide to mastering Vulkan Compute, GPU Programming, Compute Shaders and more.

Book Details
  • ISBN: 9798265109750
  • Publication Date: April 18, 2025
  • Pages: 421
  • Publisher: Tech Publications

About This Book

This book provides in-depth coverage of Vulkan Compute and GPU Programming, offering practical insights and real-world examples that developers can apply immediately in their projects.

What You'll Learn
  • Master the fundamentals of Vulkan Compute
  • Implement advanced techniques for GPU Programming
  • Optimize performance in Compute Shaders applications
  • Apply best practices from industry experts
  • Troubleshoot common issues and pitfalls
Who This Book Is For

This book is perfect for developers with intermediate experience looking to deepen their knowledge of Vulkan Compute and GPU Programming. Whether you're building enterprise applications or working on personal projects, you'll find valuable insights and techniques.

Reviews & Discussions

Dakota Torres
Dakota Torres
Technical Writer at Stripe
12 months ago

It’s like having a mentor walk you through the nuances of Compute Shaders. The author’s passion for the subject is contagious. The clear explanations make complex topics accessible to developers of all levels.

Elliot Clark
Elliot Clark
Platform Engineer at Shopify
27 days ago

The insights in this book helped me solve a critical problem with Parallel Processing. I appreciated the thoughtful breakdown of common design patterns.

Reese Walker
Reese Walker
ML Engineer at Atlassian
8 months ago

I’ve already implemented several ideas from this book into my work with GPU Programming.

Logan King
Logan King
Systems Architect at Zoom
29 days ago

I keep coming back to this book whenever I need guidance on QuickStart.

Jamie Baker
Jamie Baker
Platform Engineer at LinkedIn
12 months ago

I've read many books on this topic, but this one stands out for its clarity on High Performance Computing. I especially liked the real-world case studies woven throughout.

Micah Clark
Micah Clark
Software Engineer at Nvidia
4 days ago

A must-read for anyone trying to master High Performance Computing.

Kai Nguyen
Kai Nguyen
Systems Architect at Netflix
17 days ago

This book offers a fresh perspective on Vulkan Compute.

Noel Baker
Noel Baker
Platform Engineer at Twitter
11 days ago

I’ve shared this with my team to improve our understanding of GPU Programming. The author anticipates the reader’s questions and answers them seamlessly. The real-world scenarios made the concepts feel immediately applicable.

Kai Garcia
Kai Garcia
Tech Lead at Oracle
11 months ago

This book bridges the gap between theory and practice in QuickStart. I particularly appreciated the chapter on best practices and common pitfalls.

Reese Nguyen
Reese Nguyen
ML Engineer at Slack
12 months ago

I was struggling with until I read this book Parallel Processing.

Jamie Miller
Jamie Miller
Embedded Systems Engineer at Twitter
8 months ago

The insights in this book helped me solve a critical problem with Compute Shaders.

Quinn Nguyen
Quinn Nguyen
QA Analyst at Zoom
13 days ago

The clarity and depth here are unmatched when it comes to QuickStart. The code samples are well-documented and easy to adapt to real projects. It helped me refactor legacy code with confidence and clarity.

Kai Wright
Kai Wright
Backend Developer at IBM
29 days ago

I’ve bookmarked several chapters for quick reference on Compute. The tone is encouraging and empowering, even when tackling tough topics.

Drew Walker
Drew Walker
Site Reliability Engineer at Atlassian
19 days ago

This is now my go-to reference for all things related to High Performance Computing.

Morgan Young
Morgan Young
Senior Developer at Facebook
3 days ago

This book gave me the confidence to tackle challenges in Graphics API.

Elliot Lopez
Elliot Lopez
Security Engineer at Google
18 days ago

This is now my go-to reference for all things related to Compute Shaders. I feel more confident tackling complex projects after reading this.

Rowan Green
Rowan Green
Innovation Lead at Spotify
25 days ago

A must-read for anyone trying to master Parallel Processing.

Blake Nelson
Blake Nelson
Senior Developer at Zoom
4 days ago

I wish I'd discovered this book earlier—it’s a game changer for Compute Shaders. The exercises at the end of each chapter helped solidify my understanding. I’ve started incorporating these principles into our code reviews.

Drew Mitchell
Drew Mitchell
Site Reliability Engineer at Red Hat
11 months ago

This is now my go-to reference for all things related to GPU Programming. I found myself highlighting entire pages—it’s that insightful.

Avery Mitchell
Avery Mitchell
AI Researcher at Spotify
12 months ago

The author has a gift for explaining complex concepts about GPU Programming.

Dakota Hill
Dakota Hill
API Evangelist at Shopify
4 months ago

I’ve bookmarked several chapters for quick reference on Compute Shaders.

Emerson Smith
Emerson Smith
Security Engineer at Intel
3 months ago

This book bridges the gap between theory and practice in Vulkan Compute.

Emerson Allen
Emerson Allen
Tech Lead at Slack
5 months ago

This is now my go-to reference for all things related to Vulkan. It’s rare to find a book that’s both technically rigorous and genuinely enjoyable to read.

Emerson Allen
Emerson Allen
DevOps Specialist at Spotify
18 days ago

This book gave me the confidence to tackle challenges in QuickStart.

Finley Green
Finley Green
Data Scientist at Intel
10 months ago

I’ve shared this with my team to improve our understanding of Graphics API.

Blake Miller
Blake Miller
Game Developer at Stripe
17 days ago

This book offers a fresh perspective on QuickStart. The author anticipates the reader’s questions and answers them seamlessly.

Harper Brown
Harper Brown
Automation Specialist at Snap Inc.
12 months ago

This is now my go-to reference for all things related to Vulkan. The pacing is perfect—never rushed, never dragging. The modular design principles helped us break down a monolith.

Join the Discussion

Related Books

WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers
WebGPU Shader Language Development: Vertex, Fragment, Compute Shaders for Programmers

Published: May 9, 2024

View Details
WebGPU API: An Introduction
WebGPU API: An Introduction

Published: June 16, 2022

View Details
NodeJS in 20 Minutes: (Coffee Break Series)
NodeJS in 20 Minutes: (Coffee Break Series)

Published: November 13, 2020

View Details